Faraway Kingdoms
Brain

Faraway Kingdoms

Build a sustainable civilization by strategically placing tiles across resource-rich terrain. Every expansion requires calculating the synergy between building types to ensure long-term population growth.

#Strategy#Logic#Kingdom#Brain
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About This Game

Faraway Kingdoms is a Tile-Based Synergy and Settlement Expansion brain game. The technical logic is built on Adjacency Bonuses—placing specific structures (farms, houses, markets) next to each other creates a "Resource Multiplier." It is a test of Spatial Optimization and long-term economic forecasting.

BOOM!

How to Play

Drag building tiles onto the hexagonal or square grid. The gameplay is Strategic Kingdom Construction: maximize your population and gold output within the "Expansion Limit." Interaction involves Resource Balancing—houses require food (farms) to grow, while markets require population (houses) to generate gold.

ZAP!

Tips & Tricks

High scores depend on "Closed-Loop Clustering." The pro secret is to build "Residential Hubs" surrounded by a ring of "Service Buildings." By ensuring every house tile touches at least 3 "Resource Tiles," you trigger a "Tier-3 Upgrade" that provides 5x the standard population density, allowing for massive score scaling.

BANG!

Got Questions?

Q: Can I move buildings after placing them?
💡 A: Usually, no. Placement is permanent unless you use a "Demolition" tool, which costs a portion of your current resources. Plan your "Anchor Tiles" carefully.
Q: How do I unlock the "Castle"?
💡 A: The Castle is the "End-Game Node." It requires a specific "Gold Reserve" and a "Population Threshold" of 500+ units to be unlocked and placed for a massive final bonus.